Thursday, November 19, 2009

Beatles Rockband Animation


Just cause it's totally awesome.

Wednesday, November 18, 2009

Live at SSTN/DEAF

Euphiophone+Melesta @ SSTN / DEAF 09 by SSTN



Here is my set from the SSTN event at DEAF. Played and recorded 25th October in Filmbase. Was a pretty epic couple of weeks preparation as the run up to the gig coincided nicely with me finishing up my fulltime job so for once I had a bit of time on my side. Playing with someone for the first time was great craic aswell, Melissa was on the money, unlike my mouse which hopped around the makeshift table so much with the bass rumble that it was unusable. Lucky I didn't need it THAT much cause I had my trusty MIDI assignments sorted. Overall pretty happy with the set, definitely the most fun I've had playing a gig, great atmosphere in the place, with a lovely crowd and the stage set-up looking slick. Fair play to the lads for sorting that actually, as I took a strictly hands off approach to stage & technical management of the gig (I did do the flyers tho). A few little annoyances about various elements in the mix but sure you'll have that. I'm not pointing them out in the hopes that nobody else notices.

Monday, November 16, 2009

Threshold (Live version)

Chris Flynn: Threshold (Live Version) from Mark Linnane on Vimeo.

A film that I created as part of my thesis for the Music and Media M.Phil in Trinity. This is the full presentation utilizing relief projection.

Blurb repeat:
Threshold is a 3D animation presented using multi-planar projection showing three screens of concurrent action, aswell as relief projection on structures on either side of the stage showing ancillary imagery. It uses an analysis of comparative mythology as a conceptual framework for creating a narrative structure that draws from the store of archetypal images and motifs provided by myth, which are then realized using the fluid aesthetic possibilities of digital animation. The visual elements are accompanied by a score which uses the acoustic sounds of cello, guitar and percussion, and augments them with digital manipulation and textures to create a score that relates the organic principles of collective human experience and filters them through contemporary tools, creating a connection with the manner in which mythology itself is constantly evolving, retaining the essence of its semiotic codes whilst incorporating specific contemporary sociological and cultural cues.